Flightmode, Controller support, world unloading, backtracking
Wave Function Collapse » Devlog
- Added new flight mode where the camera flies across the world automatically (Press M to toggle Flight mode)
- Added Xbox controller support
- Parts of the world that are far away from you will not be rendered, to improve performance
- The Wavefunction Collapse algorithm now uses backtracking, which means cubes will no longer appear in the world where the algorithm would have failed
- Lots of bug fixes
Files
wfc.zip 16 MB
Nov 11, 2018
Get Wave Function Collapse
Wave Function Collapse
Walk through an infinite, procedurally generated city
Status | Released |
Author | marian42 |
Tags | Procedural Generation, Walking simulator |
More posts
- Added simple interiors and performance improvementsJan 15, 2019
- Added details, new blocks, better movementNov 05, 2018
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