Added simple interiors and performance improvements
Wave Function Collapse » Devlog
A small update, with these changes:
- Added simple building interiors
- Added arches
- World generates faster
- Occlusion culling increases the framerate on low-end computers
- Prototype blocks no longer show up in the game scene
Files
wfc.zip 16 MB
Jan 15, 2019
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Wave Function Collapse
Walk through an infinite, procedurally generated city
Status | Released |
Author | marian42 |
Tags | Procedural Generation, Walking simulator |
More posts
- Flightmode, Controller support, world unloading, backtrackingNov 11, 2018
- Added details, new blocks, better movementNov 05, 2018
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